Открытие CSGO

hooligan***

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Всем привет! Думаю открыть CSGO сервер на VDS.
Вопрос такой, сколько будет жрать ресурсов csgo сервер? Какое железо нужно брать для него? Больше будет требовать ресурсов чем 1.6 ?
Спасибо!
 

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hooligan***

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, Не знаю. Ну примерно хотя бы, сколько нужно хоть на 32 слота)
 

Serhiyyy

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Всем привет! Думаю открыть CSGO сервер на VDS.
Вопрос такой, сколько будет жрать ресурсов csgo сервер? Какое железо нужно брать для него? Больше будет требовать ресурсов чем 1.6 ?
Спасибо!
Забудьте про данного хостинг провайдера, а именно FirstVDS. Он не рассчитан на размещение игрового сервера и частота выше 2.4 не будет.
Для CS:GO нужно минимум 3.5.-3.7GHz.
 

FIELD LINE

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Всем привет! Думаю открыть CSGO сервер на VDS.
Вопрос такой, сколько будет жрать ресурсов csgo сервер? Какое железо нужно брать для него? Больше будет требовать ресурсов чем 1.6 ?
Спасибо!
Ресурсов потребляют очень много CS:GO сервера. Вам Serhiyyy все верно написал по поводу частоты процессора. Так же советую исключительно на ssd поднимать сервер.
 

hooligan***

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Всем привет!
Короче, скачал steamcmd, выкачал csgo app_update 740 validate, создал токен через свой аккаунт.
Порт 27027 открыт.
В итоге пытаюсь запустить сервер, но нет подключения к нему.
Кто знает в чем может быть причина ?
./srcds_run srcds -game csgo -console -hostport 27027 -usercon +sv_setsteamaccount .... +game_type 0 +game_mode 0 -maxplayers_override 20 -secure -tickrate 64 +sv_lan 0 -nobots +mapgroup mg_active +map de_dust2
./srcds_run: 32: ./srcds_run: pushd: not foundss
./srcds_run: 35: ./srcds_run: popd: not found
Server will auto-restart if there is a crash.
LD_LIBRARY_PATH=/root/steamcmd/cs_go/bin:/root/steamcmd/cs_go:/root/steamcmd/cs_go/bin:
#
#Console initialized.
Setting breakpad minidump AppID = 740
#Using breakpad minidump system 740/13631.661.DC
Using breakpad crash handler
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Game.dll loaded for "Counter-Strike: Global Offensive"
#CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.
#CGameEventManager::AddListener: event 'game_newmap' unknown.
#CGameEventManager::AddListener: event 'finale_start' unknown.
#CGameEventManager::AddListener: event 'round_start' unknown.
#CGameEventManager::AddListener: event 'round_end' unknown.
#CGameEventManager::AddListener: event 'difficulty_changed' unknown.
#CGameEventManager::AddListener: event 'player_connect' unknown.
#CGameEventManager::AddListener: event 'player_disconnect' unknown.
#GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
#GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative).
#GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmission).
Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools.
Server is hibernating
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so.
Particles: Missing 'particles/money_fx.pcf'
No web api auth key specified - workshop downloads will be disabled.
maxplayers set to 64
ConVarRef cl_embedded_stream_video_playing doesn't point to an existing ConVar
Unknown command "cl_bobamt_vert"
Unknown command "cl_bobamt_lat"
Unknown command "cl_bob_lower_amt"
Unknown command "cl_viewmodel_shift_left_amt"
Unknown command "cl_viewmodel_shift_right_amt"
Unknown command "cl_teamid_min"
Unknown command "cl_teamid_max"
Unknown command "cl_teamid_overhead"
Unknown command "cl_teamid_overhead_maxdist"
Setting mapgroup to 'mg_active'
Network: IP 80.87.194.48 ---- Host_NewGame ----
ConVarRef r_staticlight_streams_indirect_only doesn't point to an existing ConVar
Host_NewGame on map de_dust2
GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative).
GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmission).
ConVarRef room_type doesn't point to an existing ConVar
ammo_grenade_limit_default - 1
ammo_grenade_limit_flashbang - 1
ammo_grenade_limit_total - 3
bot_allow_grenades - 1
bot_allow_machine_guns - 1
bot_allow_pistols - 1
bot_allow_rifles - 1
bot_allow_rogues - 1
bot_allow_shotguns - 1
bot_allow_snipers - 1
bot_allow_sub_machine_guns - 1
bot_autodifficulty_threshold_high - 5.0
bot_autodifficulty_threshold_low - -2.0
bot_chatter - normal
bot_defer_to_human_goals - 0
bot_defer_to_human_items - 1
bot_difficulty - 1
bot_quota - 10
bot_quota_mode - normal
cash_player_bomb_defused - 300
cash_player_bomb_planted - 300
cash_player_damage_hostage - -30
cash_player_get_killed - 0
cash_player_interact_with_hostage - 150
cash_player_killed_enemy_default - 300
cash_player_killed_enemy_factor - 1
cash_player_killed_hostage - -1000
cash_player_killed_teammate - -300
cash_player_rescued_hostage - 1000
cash_player_respawn_amount - 0
cash_team_elimination_bomb_map - 3250
cash_team_elimination_hostage_map_ct - 2000
cash_team_elimination_hostage_map_t - 1000
cash_team_hostage_alive - 0
cash_team_hostage_interaction - 500
cash_team_loser_bonus - 1400
cash_team_loser_bonus_consecutive_rounds - 500
cash_team_planted_bomb_but_defused - 800
cash_team_rescued_hostage - 0
cash_team_survive_guardian_wave - 1000
cash_team_terrorist_win_bomb - 3500
cash_team_win_by_defusing_bomb - 3250
cash_team_win_by_hostage_rescue - 3500
cash_team_win_by_time_running_out_bomb - 3250
cash_team_win_by_time_running_out_hostage - 3250
ff_damage_reduction_bullets - 0.1
ff_damage_reduction_grenade - 0.25
ff_damage_reduction_grenade_self - 1
ff_damage_reduction_other - 0.25
global_chatter_info -
mp_afterroundmoney - 0
mp_anyone_can_pickup_c4 - 0
mp_autoteambalance - 1
mp_buy_allow_grenades - 1
mp_buy_allow_guns - 255
mp_buy_anywhere - 0
mp_buy_during_immunity - 0
mp_buytime - 90
mp_c4_cannot_be_defused - 0
mp_c4timer - 40
mp_consecutive_loss_max - 4
mp_coop_force_join_ct - 0
mp_coopmission_bot_difficulty_offset - 0
mp_coopmission_mission_number - 0
mp_ct_default_grenades -
mp_ct_default_melee - weapon_knife
mp_ct_default_primary -
mp_ct_default_secondary - weapon_hkp2000
mp_damage_headshot_only - 0
mp_damage_scale_ct_body - 1.0
mp_damage_scale_ct_head - 1.0
mp_damage_scale_t_body - 1.0
mp_damage_scale_t_head - 1.0
mp_damage_vampiric_amount - 0
mp_death_drop_c4 - 1
mp_death_drop_defuser - 1
mp_death_drop_grenade - 2
mp_death_drop_gun - 1
mp_deathcam_skippable - 1
mp_default_team_winner_no_objective - -1
mp_defuser_allocation - 0
mp_display_kill_assists - 1
mp_dm_bonus_percent - 50
mp_dm_bonus_respawn - 0
mp_dm_bonusweapon_dogtags - 0
mp_dm_dogtag_score - 0
mp_dm_kill_base_score - 10
mp_dm_teammode - 0
mp_dm_teammode_bonus_score - 1
mp_dm_teammode_dogtag_score - 0
mp_dm_teammode_kill_score - 1
mp_dogtag_despawn_on_killer_death - 1
mp_dogtag_despawn_time - 120
mp_dogtag_pickup_rule - 0
mp_economy_reset_rounds - 0
mp_equipment_reset_rounds - 0
mp_force_assign_teams - 0
mp_force_pick_time - 15
mp_forcecamera - 1
mp_free_armor - 0
mp_freezetime - 6
mp_friendlyfire - 0
mp_ggprogressive_round_restart_delay - 15.0
mp_ggtr_always_upgrade - 0
mp_ggtr_bomb_defuse_bonus - 1
mp_ggtr_bomb_detonation_bonus - 1
mp_ggtr_bomb_pts_for_flash - 4
mp_ggtr_bomb_pts_for_he - 3
mp_ggtr_bomb_pts_for_molotov - 5
mp_ggtr_bomb_pts_for_upgrade - 2.0
mp_ggtr_bomb_respawn_delay - 0.0
mp_ggtr_end_round_kill_bonus - 1
mp_ggtr_halftime_delay - 0.0
mp_ggtr_last_weapon_kill_ends_half - 0
mp_give_player_c4 - 1
mp_global_damage_per_second - 0.0
mp_guardian_bot_money_per_wave - 800
mp_guardian_loc_adjective -
mp_guardian_loc_condition -
mp_guardian_loc_icon -
mp_guardian_loc_mission - default
mp_guardian_loc_override -
mp_guardian_loc_weapon -
mp_guardian_player_dist_max - 2000
mp_guardian_player_dist_min - 1300
mp_guardian_special_kills_needed - 10
mp_guardian_special_weapon_needed - awp
mp_guardian_target_site - -1
mp_halftime - 0
mp_halftime_pausetimer - 0
mp_heavyassaultsuit_cooldown - 5
mp_hostagepenalty - 10
mp_hostages_max - 2
mp_hostages_spawn_force_positions -
mp_hostages_spawn_same_every_round - 1
mp_items_prohibited -
mp_limitteams - 2
mp_match_can_clinch - 1
mp_max_armor - 2
mp_maxmoney - 16000
mp_maxrounds - 0
mp_molotovusedelay - 15.0
mp_playercashawards - 1
mp_radar_showall - 0
mp_randomspawn - 0
mp_randomspawn_dist - 0
mp_randomspawn_los - 1
mp_respawn_immunitytime - 4.0
mp_respawn_on_death_ct - 0
mp_respawn_on_death_t - 0
mp_respawnwavetime_ct - 10.0
mp_respawnwavetime_t - 10.0
mp_round_restart_delay - 7.0
mp_roundtime - 5
mp_roundtime_defuse - 0
mp_roundtime_hostage - 0
mp_solid_teammates - 1
mp_starting_losses - 0
mp_startmoney - 800
mp_t_default_grenades -
mp_t_default_melee - weapon_knife
mp_t_default_primary -
mp_t_default_secondary - weapon_glock
mp_taser_recharge_time - -1
mp_teamcashawards - 1
mp_teammates_are_enemies - 0
mp_timelimit - 5
mp_use_respawn_waves - 0
mp_warmup_pausetimer - 0
mp_warmuptime - 30
mp_warmuptime_all_players_connected - 0
mp_weapon_self_inflict_amount - 0
mp_weapons_allow_heavy - -1
mp_weapons_allow_heavyassaultsuit - 0
mp_weapons_allow_map_placed - 0
mp_weapons_allow_pistols - -1
mp_weapons_allow_rifles - -1
mp_weapons_allow_smgs - -1
ConVarRef mp_weapons_allow_tagrenade doesn't point to an existing ConVar
mp_weapons_allow_typecount - 5
mp_weapons_allow_zeus - 1
mp_weapons_glow_on_ground - 0
mp_weapons_max_gun_purchases_per_weapon_per_match - -1
mp_heavyassaultsuit_speed - 130
mp_heavyassaultsuit_deploy_timescale - 0.8
mp_heavyassaultsuit_aimpunch - 1.0
mp_heavybot_damage_reduction_scale - 1.0
mp_win_panel_display_time - 3
occlusion_test_async - 0
spec_freeze_panel_extended_time - 0.0
spec_freeze_time - 3.0
spec_replay_enable - 0
sv_accelerate - 5.5
sv_airaccelerate - 12
sv_allow_votes - 1
sv_alltalk - 0
sv_arms_race_vote_to_restart_disallowed_after - 0
sv_auto_adjust_bot_difficulty - 1
sv_auto_full_alltalk_during_warmup_half_end - 1
sv_autobunnyhopping - 0
sv_autobuyammo - 0
sv_bot_buy_decoy_weight - 1
sv_bot_buy_flash_weight - 1
sv_bot_buy_grenade_chance - 33
sv_bot_buy_hegrenade_weight - 6
sv_bot_buy_molotov_weight - 1
sv_bot_buy_smoke_weight - 1
sv_bots_force_rebuy_every_round - 0
sv_bots_get_easier_each_win - 0
sv_bots_get_harder_after_each_wave - 0
sv_bounce - 0
sv_buy_status_override - -1
sv_deadtalk - 0
sv_disable_show_team_select_menu - 0
sv_duplicate_playernames_ok - 0
sv_enablebunnyhopping - 0
sv_friction - 5.2
sv_gravity - 800
sv_guardian_heavy_all - 0
sv_guardian_heavy_count - 0
sv_guardian_max_wave_for_heavy - 0
sv_guardian_min_wave_for_heavy - 0
sv_ignoregrenaderadio - 0
sv_infinite_ammo - 0
sv_maxspeed - 320
sv_maxvelocity - 3500
sv_occlude_players - 1
sv_staminajumpcost - .080
sv_staminalandcost - .050
sv_stopspeed - 80
sv_talk_enemy_dead - 0
sv_talk_enemy_living - 0
sv_vote_to_changelevel_before_match_point - 0
sv_wateraccelerate - 10
sv_waterfriction - 1
tv_delay - 10
weapon_accuracy_nospread - 0
weapon_air_spread_scale - 1.0
ConVarRef weapon_cleanup_on_round_restart doesn't point to an existing ConVar
weapon_max_before_cleanup - 0
weapon_recoil_scale - 2.0
weapon_reticle_knife_show - 0
ff_damage_reduction_grenade - 0.25
ff_damage_reduction_grenade_self - 1
ff_damage_reduction_other - 0.25
mp_friendlyfire - 0
mp_warmuptime - 30
mp_warmuptime_all_players_connected - 0
Executing dedicated server config file
Setting mapgroup to 'mg_servers'
--------------------------------------------------------
sv_pure set to 0.
--------------------------------------------------------
Stopping 0 worker threads
Starting 1 worker threads
1 threads. 1,064,723 ticks
exec: couldn't exec gamemode_casual_server.cfg
Commentary: Could not find commentary data file 'maps/de_dust2_commentary.txt'.
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Initializing Steam libraries for secure Internet server
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
Setting breakpad minidump AppID = 730
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Setting breakpad minidump AppID = 740
Logging into Steam gameserver account with logon token '43D7A879xxxxxxxxxxxxxxxxxxxxxxxx'
Connection to Steam servers successful.
Public IP is 80.87.194.48.
Assigned persistent gameserver Steam ID [G:1:2065973].
VAC secure mode is activated.
GC Connection established for server version 661, instance idx 1
Ошибок вроде нет, но сервер не запускается. Может где-то, что-то забыл указать важное или прописать, хз.
Всем спасибо!
 

Vesuvius

НЕ СКРИПТЕР!!!
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C++:
./srcds_run: 32: ./srcds_run: pushd: not foundss
./srcds_run: 35: ./srcds_run: popd: not found
Server will auto-restart if there is a crash.
ето разве не ошибка?
он не может найти файл.... (но хз я не спец в кс го)
 

hooligan***

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Всем привет! Я думаю тут есть те, кто держат сервер в CSGO ?
Никак не могу понять как работает менеджер карт. Делал по статье: Добавление карт на сервер CS:GO, настройка голосований
Режим игры: casual
Мои действия: Создал gamemodes_casual_server.cfg для редактирования.
Файлы maplist.txt и mapcycle.txt содержат одинаковый список карт. Также сделал gamemodes_server.txt как в статье и настроил так:
"casual"{

"maxplayers" "30"

"exec"
{
"exec" "server_last.cfg"
}

"mapgroupsMP" // List of mapgroups valid for this game mode ( casual )
{
"mg_bomb_se" ""
}
----------------
"mapgroups"
{
"mg_bomb_se" // mapgroup definition
{
"name" "mg_bomb_se"
"maps"
{
"de_dust_se" ""
"de_dust2_se" ""
"de_nuke_se" ""
"de_train_se" ""
"de_inferno_se" ""
"de_aztec_se" ""
"de_overpass_se" ""
"cs_italy_se" ""
"cs_office_se" ""
}
}
}
Дальше перешел к к голосованию SourceMOD:
Включил плагины как сказано в статье, установил mp_endmatch_votenextmap 0
Теперь суть проблемы: Карта mp_maxrounds 15, по завершению карты должно начинаться голосование за смену карты, но оно появляется не всегда! т.е 3 карты может автоматически сменится, а на 4 раз сервер создаст голосование. Я не понимаю как работает это, почему сервер грубо говоря через раз запускает голосование в конце карты? Кто может помочь настроить? Может что-то не понимаю. Номинация работает, ртв тоже, но почему сервер не всегда создает голосование не понимаю!
Всем Спасибо!
 
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