ResetScore

Руслан Миронов

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Регистрация
24 Июн 2017
Сообщения
276
Симпатии
3
Предупреждения
30
Пол
Мужской
Добрый вечер помогите убрать звуки ResetScore а то не получается?

Код:
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>

new SayText;

#define PLUGIN "Reset Score and Sound"
#define VERSION "1.0"
#define AUTHOR "FarCher"

public plugin_init()
{
    register_plugin(PLUGIN, VERSION, AUTHOR)
  
    register_clcmd("say /rs","resetscore")
    register_clcmd("say /restartscore","resetscore")
  
    SayText = get_user_msgid("SayText")
}

public plugin_precache()
{
    precache_sound("ResetScore/ResetScore.wav" )
}

public resetscore(id)
{
    cs_set_user_deaths(id, 0)
    set_user_frags(id, 0)
    cs_set_user_deaths(id, 0)
    set_user_frags(id, 0)
  
    emit_sound(id,0,"ResetScore/ResetScore.wav",1.0, 1.0, 0, 100 )
  
    new name[33]
    get_user_name(id, name, 32)
  
    print_col_chat( id, "^4[^3ResetScore^4] ^3%s^1, ваш счёт ^4Убийств ^1и ^4Смертей ^1обнулён.", name)
}

stock print_col_chat(const id, const input[], any:...)
{
    new count = 1, players[32];
    static msg[191];
    vformat(msg, 190, input, 3);
    replace_all(msg, 190, "!g", "^4");
    replace_all(msg, 190, "!y", "^1");
    replace_all(msg, 190, "!t", "^3");
    if (id) players[0] = id; else get_players(players, count, "ch");
    {
        for ( new i = 0; i < count; i++ )
        {
            if ( is_user_connected(players[i]) )
            {
                message_begin(MSG_ONE_UNRELIABLE, SayText, _, players[i]);
                write_byte(players[i]);
                write_string(msg);
                message_end();
            }
        }
    }
}
 

Missklik

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23 Апр 2019
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32
Симпатии
11
мб так
Код:
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>

new SayText;

#define PLUGIN "Reset Score and Sound"
#define VERSION "1.0"
#define AUTHOR "FarCher"

public plugin_init()
{
    register_plugin(PLUGIN, VERSION, AUTHOR)
  
    register_clcmd("say /rs","resetscore")
    register_clcmd("say /restartscore","resetscore")
  
    SayText = get_user_msgid("SayText")
}

public resetscore(id)
{
    cs_set_user_deaths(id, 0)
    set_user_frags(id, 0)
    cs_set_user_deaths(id, 0)
    set_user_frags(id, 0)

    new name[33]
    get_user_name(id, name, 32)
  
    print_col_chat( id, "^4[^3ResetScore^4] ^3%s^1, ваш счёт ^4Убийств ^1и ^4Смертей ^1обнулён.", name)
}

stock print_col_chat(const id, const input[], any:...)
{
    new count = 1, players[32];
    static msg[191];
    vformat(msg, 190, input, 3);
    replace_all(msg, 190, "!g", "^4");
    replace_all(msg, 190, "!y", "^1");
    replace_all(msg, 190, "!t", "^3");
    if (id) players[0] = id; else get_players(players, count, "ch");
    {
        for ( new i = 0; i < count; i++ )
        {
            if ( is_user_connected(players[i]) )
            {
                message_begin(MSG_ONE_UNRELIABLE, SayText, _, players[i]);
                write_byte(players[i]);
                write_string(msg);
                message_end();
            }
        }
    }
}
 

Анатолий

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Пользователь
Регистрация
8 Июн 2017
Сообщения
686
Симпатии
196
Пол
Мужской
ВКонтакте
e1337ace
Добрый вечер помогите убрать звуки ResetScore а то не получается?

Код:
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>

new SayText;

#define PLUGIN "Reset Score and Sound"
#define VERSION "1.0"
#define AUTHOR "FarCher"

public plugin_init()
{
    register_plugin(PLUGIN, VERSION, AUTHOR)
 
    register_clcmd("say /rs","resetscore")
    register_clcmd("say /restartscore","resetscore")
 
    SayText = get_user_msgid("SayText")
}

public plugin_precache()
{
    precache_sound("ResetScore/ResetScore.wav" )
}

public resetscore(id)
{
    cs_set_user_deaths(id, 0)
    set_user_frags(id, 0)
    cs_set_user_deaths(id, 0)
    set_user_frags(id, 0)
 
    emit_sound(id,0,"ResetScore/ResetScore.wav",1.0, 1.0, 0, 100 )
 
    new name[33]
    get_user_name(id, name, 32)
 
    print_col_chat( id, "^4[^3ResetScore^4] ^3%s^1, ваш счёт ^4Убийств ^1и ^4Смертей ^1обнулён.", name)
}

stock print_col_chat(const id, const input[], any:...)
{
    new count = 1, players[32];
    static msg[191];
    vformat(msg, 190, input, 3);
    replace_all(msg, 190, "!g", "^4");
    replace_all(msg, 190, "!y", "^1");
    replace_all(msg, 190, "!t", "^3");
    if (id) players[0] = id; else get_players(players, count, "ch");
    {
        for ( new i = 0; i < count; i++ )
        {
            if ( is_user_connected(players[i]) )
            {
                message_begin(MSG_ONE_UNRELIABLE, SayText, _, players[i]);
                write_byte(players[i]);
                write_string(msg);
                message_end();
            }
        }
    }
}
держи.
 

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