ReHLDS Reunion [0.1.0.92] [0.1.0.129 Beta]

popilas

Пользователь
Регистрация
6 Апр 2018
Сообщения
5
Симпатии
0
#62
i updated to new version but problem is
reunion query flood blocking and server crash , and server dont show in server list or favorites only can join connect IP:pORT
 

popilas

Пользователь
Регистрация
6 Апр 2018
Сообщения
5
Симпатии
0
#63
L 04/13/2018 - 22:24:47: [REUNION]: Query flood blocking: 340 pps (0.183 mbps) from 64+ IPs
L 04/13/2018 - 22:24:52: [REUNION]: Query flood blocking: 330 pps (0.177 mbps) from 64+ IPs
L 04/13/2018 - 22:24:57: [REUNION]: Query flood blocking: 356 pps (0.191 mbps) from 64+ IPs
L 04/13/2018 - 22:25:02: [REUNION]: Query flood blocking: 327 pps (0.175 mbps) from 64+ IPs
 

Infamous2017

Пользователь
Регистрация
25 Июн 2017
Сообщения
6
Симпатии
0
Пол
Мужской
#64
LoggingMode = 2

.fdfds Where i can find the logs ? What i have to add in amxx.cfg to find logs from reunion? using 1.9.2 pls help
 

Hrustus

Пользователь
Регистрация
30 Авг 2017
Сообщения
53
Симпатии
5
Пол
Мужской
#65
Can somebody explain what is "EnableQueryLimiter"? Is it better set it to "1"?
 

perfectblood0

Флудер
Команда форума
Администратор
Регистрация
29 Окт 2017
Сообщения
1.046
Симпатии
307
#66

Timajkee

Пользователь
Регистрация
24 Май 2018
Сообщения
1
Симпатии
0
#67
какие значения ставит файле reunion.cfg? спасибо за ответ
 

Molodoi

Команда форума
Модератор
Регистрация
14 Июн 2017
Сообщения
478
Симпатии
82
#68
Timajkee, у меня например так
PHP:
# ========================================================
#         REUNION CONFIGURATION
# ========================================================

#
# General rule for modifying this file:
#    DONT CHANGE ANYTHING IF YOU DONT KNOW WHAT IT MEANS!
#


# ========================================================
#         AUTHID MANAGEMENT
# ========================================================

# ClientID types (for cid_* options)
#  1: Real (or generated by HW) steam (STEAM_xx:xx:xx)
#  2: Real (or generated by HW) valve (VALVE_xx:xx:xx)
#  3: STEAM_ by IP
#  4: VALVE_ by IP
#  5: Deprecated - client will be rejected
#  6: reserved for future use
#  7: HLTV
#  8: STEAM_ID_LAN
#  9: STEAM_ID_PENDING
#  10: VALVE_ID_LAN
#  11: VALVE_ID_PENDING
#  12: STEAM_666:88:666

# Use these options to set authid's for clients

### AUTH CONTROL ###

# For Legit Steam clients (default is real STEAM_xx:xx:xx [1])
cid_Steam = 1

# Client recognized as pending when they sucessfully authorized, but did not get steam id
# REMARK: Actually, it got steamid, but it is useless (STEAM_0:0:0 for example)
# default is STEAM_ID_PENDING [9]
cid_SteamPending = 5

# for HLTV (default is HLTV [7])
cid_HLTV = 5

# for p.47 clients that do not support unique id generation (default is STEAM_ID_LAN [8])
cid_NoSteam47 = 5

# for p.48 clients that do not support unique id generation (default is VALVE_ID_LAN [10])
cid_NoSteam48 = 5

# For players having revEmu ( >= 9.74) on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_RevEmu = 2

# For players having RevEmu 2013 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_RevEmu2013 = 2

# For players having SteamClient 2009 / revEmu > 9.82 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SC2009 = 2

# For players having old revEmu on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_OldRevEmu = 2

# For players having hCupa's SteamEmu on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SteamEmu = 2

# For players having AVSMP (Cracked Steam) on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_AVSMP = 5

# For SETTI ServerScanner
# default is STEAM_xx:xx:xx generated by IP [3]
cid_Setti = 5

# For SXEI Clients
# default is real STEAM_xx:xx:xx [1]
cid_SXEI = 5

# For players having SmartSteamEmu > 1.2.4 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SSE3 = 2


### AUTH SETTINGS ###

# ServerInfoAnswerType (0/1/2)
# Sets server answer type for query requests
#   0 = New style (Source Engine)
#   1 = Old Style (Fix favorites list for p.47 clients)
#   2 = Hybrid mode - Server is visible anywhere, but there are 3 packets generated for every serverinfo request
ServerInfoAnswerType = 0

# EnableSXEIdGeneration (0 / 1)
# Turns on steamid generation based on info sent by sXeI client
# Enable this ONLY if you have sXeI server installed!
EnableSXEIdGeneration = 0

# SC2009_RevCompatMode (0 / 1)
# Enable fix to make steamids generated for SC2009 compatible with revEmu
SC2009_RevCompatMode = 1

# SteamIdHashSalt (string)
# Salt string for SteamIDs hashing. Irreversibly changes SteamIDs. Applies only to SteamIDs generated by emulators.
# Should be more than 16 chars length. If string is empty, hashing is not applied.
SteamIdHashSalt = TYFGHERTCVGRYR514513

# SteamIdHashDProtoCompat (0 / 1)
# Use less reliable method of SteamID hashing from dproto (deprecated).
SteamIdHashDProtoCompat = 0

# EnableGenPrefix2 (0 / 1)
# Enable second prefix (0 or 1) for generated by HW authids. Reduces chance of authid collisions. Works only with configured SteamIdHashSalt.
EnableGenPrefix2 = 1

# FixBuggedQuery (0 / 1)
# Enable fix for clients with bugged serverbrowser. Prevents hanging on connect.
FixBuggedQuery = 1

# HLTVExcept_IP (ip addr)
# HLTV from this IP will be able to join the server even if cid_HLTV is set to 5 (deprecated)
HLTVExcept_IP = 127.0.0.1

# QueryFloodBanTime (1 - 60)
# Ban time in minutes for server query flooding.
QueryFloodBanTime = 10


### AUTHID PREFIXES ###

# IPGen_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by IP
IPGen_Prefix1 = 0

# IPGen_Prefix2 (int)
# STEAM_a:b:c
# second prefix (b) for authids generated by IP
IPGen_Prefix2 = 4

# Native_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by native auth method (Steam)
Native_Prefix1 = 0;

# RevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by RevEmu
RevEmu_Prefix1 = 13;

# RevEmu2013_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by RevEmu2013
RevEmu2013_Prefix1 = 1;

# SC2009_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by Steamclient 2009
SC2009_Prefix1 = 12;

# OldRevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by old RevEmu
OldRevEmu_Prefix1 = 2;

# SteamEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by SteamEmu
SteamEmu_Prefix1 = 3;

# SteamEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for AVSMP Clients (Cracked steam)
AVSMP_Prefix1 = 4;

# Setti_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for Setti server scanner
Setti_Prefix1 = 5;

# SXEI_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for sXeI clients
SXEI_Prefix1 = 6;

# SSE3_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for SSE3
SSE3_Prefix1 = 7;

# Note that banid will use steamid WITHOUT any prefixes!


# ========================================================
#         OTHER STUFF
# ========================================================

# LoggingMode:
#   0 = None
#   1 = Console
#   2 = Log Files
#   3 = Both
LoggingMode = 2
При таком розкладе подменить стим id будет сложно.
Инфу черпал тут
 
Последнее редактирование: Molodoi

Hrustus

Пользователь
Регистрация
30 Авг 2017
Сообщения
53
Симпатии
5
Пол
Мужской
#69
Hello!

I have 10 servers connected to one amxbans and I have question about
Код:
SteamIdHashSalt =
Is it better to choose one SteamIdHashSalt for every server? Or different SteamIdHashSalt for every server?
 

Hrustus

Пользователь
Регистрация
30 Авг 2017
Сообщения
53
Симпатии
5
Пол
Мужской
#71
Hmmm I am getting a weird error:
Код:
[REUNION]: Invalid cid_NoSteam47 value '2'
[REUNION]: Invalid cid_NoSteam48 value '2'
[REUNION]: Invalid cid_Setti value '2'
So what should I do with it? Change cid_ to "4: VALVE_ by IP"?
 

Infamous2017

Пользователь
Регистрация
25 Июн 2017
Сообщения
6
Симпатии
0
Пол
Мужской
#72
Only English or Russian
Wiedervereinigung 0.1.9.2

Protokollversion 47
Exe Version 1.1.2.5 (cstrike)
Exe build: 10:56:59 Okt 3 2005 (32


Entschuldigung, No-Steam p47 Clients sind auf diesem Server nicht erlaubt

Was zu bearbeiten das ist erlaubt?
 

ifx

Пользователь
Регистрация
11 Фев 2018
Сообщения
149
Симпатии
52
#73
Infamous2017, this is only ru\eng forums
if u dont respect it or cant use google translate, im answer u on japanese
here is answer: を設定する必要があり、同窓会ファイルです。cfgの可能性を呼び出しのお客様とのプロトコルp47
 

Infamous2017

Пользователь
Регистрация
25 Июн 2017
Сообщения
6
Симпатии
0
Пол
Мужской
#74
Sorry for German. It was the shit Chrome Auto Translator.

reunion 0.1.9.2

Protocol version 47
Exe version 1.1.2.5 (cstrike)
Exe build: 10:56:59 Oct 3 2005 (32


Sorry, no-steam p47 clients are not allowed on this server

I understand but what i have to edit in cfg file?

What to edit that its allowed ?
 

perfectblood0

Флудер
Команда форума
Администратор
Регистрация
29 Окт 2017
Сообщения
1.046
Симпатии
307
#75
Sorry for German. It was the shit Chrome Auto Translator.

reunion 0.1.9.2

Protocol version 47
Exe version 1.1.2.5 (cstrike)
Exe build: 10:56:59 Oct 3 2005 (32


Sorry, no-steam p47 clients are not allowed on this server

I understand but what i have to edit in cfg file?

What to edit that its allowed ?
cid_NoSteam47 = 8
cid_NoSteam48 = 10
 

Infamous2017

Пользователь
Регистрация
25 Июн 2017
Сообщения
6
Симпатии
0
Пол
Мужской
#76
cid_NoSteam47 = 8
cid_NoSteam48 = 10

With this edits i got the self reason.... :/


[REUNION]: authorized as 2 -> IP my own. But cant join.
 

perfectblood0

Флудер
Команда форума
Администратор
Регистрация
29 Окт 2017
Сообщения
1.046
Симпатии
307
#77